Leo(T.C.K.)
GateFans Noob
Hey,
I've been busy working on a new level in a 20 brush only level contest (plus it has limited surface limit too) past week. The contest is for fps games like Quake 3, Unreal Tournament, UT2004 and UT3. But the level must be made out of pure BSP and no meshes, or decorations, only gameplay models like weapons, monsters, items etc are allowed.
I noticed the contest too late, in fact it ends in 18th, that's when I can enter my submission as last day. Too bad, I could have had more time. I am creating something really unique although to make more rooms and detail (I am merging brushes together to cut down on the brush size although that takes more time), although it is low poly of course and you can't make high poly with 32 surface limit (in fact that's what normal staircase with eight steps has).
I'm not sure if I can make it in time, however I have chances of winning or scoring a fair place if I do, because I am making something unique and not just deathmatch level.
I've been busy working on a new level in a 20 brush only level contest (plus it has limited surface limit too) past week. The contest is for fps games like Quake 3, Unreal Tournament, UT2004 and UT3. But the level must be made out of pure BSP and no meshes, or decorations, only gameplay models like weapons, monsters, items etc are allowed.
I noticed the contest too late, in fact it ends in 18th, that's when I can enter my submission as last day. Too bad, I could have had more time. I am creating something really unique although to make more rooms and detail (I am merging brushes together to cut down on the brush size although that takes more time), although it is low poly of course and you can't make high poly with 32 surface limit (in fact that's what normal staircase with eight steps has).
I'm not sure if I can make it in time, however I have chances of winning or scoring a fair place if I do, because I am making something unique and not just deathmatch level.